science fiction novel
John Northern Science Fiction and Technology


   Ideas are created in the imagination (Is, or Ispace); but in related human worlds, or other finite worlds, most of them never become a reality—they never transfer to Tspace (Ts, or three dimensional reality where all things real exist). Consider the medical scientist who had an idea of finding a cure for cancer, but never did; instead, he became old and died, and the idea of him discovering a cure for cancer never became a reality. Or consider the young physicist who had an idea of inventing an antigravity machine that uses crystals instead of fuel, but she never did. Or consider the young man who had an idea of becoming a millionaire by the time he was twenty-five, but he never did. Or consider Zeno's paradox. Zeno had an idea that the javelin could never reach the target, but this idea never became a reality. And the list goes on and on. But on the other hand, those ideas that can translate to Tspace have already done so somewhere in infinity. These realities may not exist in our finite universe, but since they exist somewhere else, then they can exist in our world.
   The ideas that do manifest in reality can be good or bad, or somewhere in between. The idea of war in which people kill each other, on purpose, is a bad idea brought about mostly by greed. The idea of over-populating the Earth is a bad idea. The idea of people banding together to feed the homeless is a good idea. And there are many ideas that become real and belong on the continuum somewhere between the extremes of good and bad. The point is, the ideas that can enter Tspace are infinitely varied, and it depends on the people and/or the consciousness of the people which ideas will become real.
   From a professional point of view, the Big 3 (scientists, philosophers, and mathematicians) research ideas, and finally, if the ideas can become a part of reality, then the ideas enter the world of technology, where inventions are made. Since ideas and abstractions can only exist in Ispace, then much of the time, the Big 3, do their work in Ispace.
   The idea and the use of Ispace and Tspace were successful in solving Zeno's paradoxes and Russell's paradox, because Ispace and Tspace separate the ideas in the imagination from what is real, and also because Tspace is only composed of space and matter, which greatly simplifies the tenets of the problems. By separating the ideas from the facts, there is a better understanding of the problem(s). Too often ideas are created in Ispace, and from those ideas, statements are made which cannot translate to Tspace. Nevertheless, the statements are made as if they are a part of reality, and this becomes an error, which can lead to illogical assumptions, conclusions, and paradoxes.
   In many situations, infinity is a difficult concept to understand and to work with for mathematicians, philosophers, and scientists. For centuries they have tried to broach this subject, but as it turned out, there was little success, and eventually they learned how to work around infinity instead of with it. But Tspace lays down strict rules for infinity, and this clears up a lot of the confusion created by infinite concepts in Ispace and Tspace.

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